KITT Engineering employs a large scope of technologies and private R&D to bridge the gap between creative concepts and the final realisation. We concentrate on the main objective of our custom, and pursue “real world” solutions. KITT Engineering is conducting “in house” research. Beside the development of MIMIC and Control systems we accept contract research if the yield also benefits our mission. The R&D activities range from literature- and product evaluation to software- and hardware development. Sometimes this means we “downscale” high-end (Aerospace, Industrial, Military) technology so that it can be employed in a more practical ways.
KITT Engineering started as a creative IT applicator in 1995. KITT profiled itself as an engineering agency at the edge of Art and Technique. Thanks to the wide spectrum of technologies like sensors, interfacing, hard-and softwaredevelopment, KITT builds bridges between creative ideas and realization..
‘Natural interaction’ is the key-element in most of the projects or products by KITT Engineering. This applies to art-installations, as well as the footballwall we developed together with Yalp. Although we are involved with this for over 15 years, it’s not untill the last few years, that is has become generally known. Game consoles like the Wii and X-box (kinect) literally take the game ‘out of the box’.
Apart from the creative projects KITT works as a co-developer for the industry. As co-developer we combine our own expertise with the client’s expertise in order to develop a better product or service together. It’s exciting to see there’s an increasing cross-pollination between creative projects and more application oriented contractresearch.